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DMR

M14

ArmaweaponsComparar

Un fusil semiautomático que emplea cargadores desmontables. Lleva una guía para instalar miras de fabricación occidental. Sirve para tiro de precisión a larga distancia, pero tiene bastante retroceso si se hacen varios disparos rápidos. Emplea proyectiles de .308 WIN.

General

Peso
2,7 kg
Tamaño de inventario
9×3
Clase base
M14_Base
Modelo
\dz\weapons\firearms\m14\m14.p3d

Estadísticas del arma

Daño (munición principal)
150
Velocidad de salida
947 m/s
Modos de disparo
SemiAuto
Cadencia (semi)
500 RPM
Dispersión
0,00045
Perfil de retroceso
recoil_m14
Balanceo (de pie)
2,4
Balanceo (tumbado)
2,4
Durabilidad del cañón
2,2
Longitud del arma
1,118
Munición principal
Proyectiles de .308 WIN

Volumen y alcance auditivo

Sin silenciador: se oye hasta
2950 m
Silenciador casero: se oye hasta
200 m
El disparo llega a 1 km tras
3 s
Volumen según la distanciaNivel en decibelios relativo a un AKM sin silenciador a 5 m, según la distancia en escala logarítmica, terreno abierto.0−20−40−605251005003 kmDistancia (m)Nivel (dB)Sin silenciador, 5 m: +4 dBSin silenciador, 10 m: +2 dBSin silenciador, 25 m: −2 dBSin silenciador, 50 m: −4 dBSin silenciador, 100 m: −6 dBSin silenciador, 150 m: −7 dBSin silenciador, 200 m: −8 dBSin silenciador, 300 m: −10 dBSin silenciador, 500 m: −12 dBSin silenciador, 750 m: −16 dBSin silenciador, 1000 m: −19 dBSin silenciador, 1500 m: −23 dBSin silenciador, 2000 m: −26 dBSin silenciador, 2500 m: −33 dBSilenciador casero, 5 m: −2 dBSilenciador casero, 10 m: −6 dBSilenciador casero, 25 m: −13 dBSilenciador casero, 50 m: −11 dBSilenciador casero, 100 m: −13 dBSilenciador casero, 150 m: −20 dBSilenciador casero, 200 m: −49 dB
Terreno abierto, relativo a un AKM sin silenciador a 5 m. Calculado a partir de los archivos del juego y comprobado en el juego con el AKM y el SVD. En bosques, pueblos y edificios el eco suena distinto.
Valores en tabla
DistanciaSin silenciadorSilenciador casero
5 m+4 dB−2 dB
10 m+2 dB−6 dB
25 m−2 dB−13 dB
50 m−4 dB−11 dB
100 m−6 dB−13 dB
150 m−7 dB−20 dB
200 m−8 dB−49 dB
300 m−10 dBinaudible
500 m−12 dBinaudible
750 m−16 dBinaudible
1000 m−19 dBinaudible
1500 m−23 dBinaudible
2000 m−26 dBinaudible
2500 m−33 dBinaudible
3000 minaudibleinaudible

Loot y economía

Nominal (cantidad objetivo)
3
Mínimo
1
Tiempo de despawn
4 h
Reposición
2 h

Aparece en los mapas

ChernarusLivoniaNasdaraSakhal

Zonas de loot (uso)

ContaminatedAreaMilitarySpecial

Cargadores compatibles

Munición recamarable

Slots de accesorios

weaponWrapweaponOpticssuppressorImpro

Reparable con

Edificios de aparición (210)clic para desplegar
Land_Airfield_Radar_TallLand_Airport_Small_HangarLand_Airport_Small_Hangar2Land_Bunker1_DoubleLand_Bunker1_LeftLand_Bunker1_RightLand_Bunker2_DoubleLand_Bunker2_LeftLand_Bunker2_RightLand_Bunker_Basement_CivilianLand_Bunker_Basement_MedicalLand_Bunker_Basement_StorageLand_Bunker_Shelter_MedicalLand_Bunker_Shelter_OfficeLand_Bunker_Shelter_StorageLand_Caravanserai_BackLand_Caravanserai_FrontLand_ContainerLocked_Blue_DELand_ContainerLocked_Orange_DELand_ContainerLocked_Red_DELand_ContainerLocked_Yellow_DELand_Container_1MoLand_Container_1Mo_DELand_Container_1Mo_DesertLand_Container_1Mo_ionLand_Container_1MohLand_Container_1Moh_DELand_Container_1Moh_DesertLand_Container_1Moh_ionLand_Container_1Moh_ion_DELand_Geoplant_MaintenanceHallLand_HBarrierTower_TKLand_KirovDam_House_ALand_KirovDam_House_BLand_KirovDam_Outlet_ALand_KirovDam_Outlet_BLand_KirovDam_PowerPlantLand_Mil_ATC_BigLand_Mil_ATC_SmallLand_Mil_ATC_Small_DesertLand_Mil_Airfield_HQLand_Mil_Barracks1Land_Mil_Barracks2Land_Mil_Barracks3Land_Mil_Barracks4Land_Mil_Barracks5Land_Mil_Barracks5_BasementLand_Mil_Barracks5_DesertLand_Mil_Barracks6Land_Mil_Barracks6_Ghost1Land_Mil_Barracks6_Ghost2Land_Mil_Barracks6_OldLand_Mil_Barracks_RoundLand_Mil_Barracks_Round_DesertLand_Mil_ContainerHabitat_ArmoryLand_Mil_ContainerHabitat_Armory_Locked_Green_DELand_Mil_ContainerWatchTowerLand_Mil_ControlTowerLand_Mil_ControlTower_EastLand_Mil_FireStationLand_Mil_Fortified_Nest_BigLand_Mil_Fortified_Nest_SmallLand_Mil_Fortified_Nest_WatchtowerLand_Mil_Fortified_Nest_Watchtower_DesertLand_Mil_GuardShedLand_Mil_GuardTowerLand_Mil_Guardbox_BrownLand_Mil_Guardbox_GreenLand_Mil_Guardbox_SmoothLand_Mil_Guardhouse2Land_Mil_Tent_Big1_1Land_Mil_Tent_Big1_1_DesertLand_Mil_Tent_Big1_2Land_Mil_Tent_Big1_2_DesertLand_Mil_Tent_Big1_3Land_Mil_Tent_Big1_3_DesertLand_Mil_Tent_Big1_4Land_Mil_Tent_Big1_4_DesertLand_Mil_Tent_Big1_5Land_Mil_Tent_Big1_5_DesertLand_Mil_Tent_Big2_1Land_Mil_Tent_Big2_1_DesertLand_Mil_Tent_Big2_2Land_Mil_Tent_Big2_2_DesertLand_Mil_Tent_Big2_3Land_Mil_Tent_Big2_3_DesertLand_Mil_Tent_Big2_4Land_Mil_Tent_Big2_4_DesertLand_Mil_Tent_Big2_5Land_Mil_Tent_Big2_5_DesertLand_Mil_Tent_Big3Land_Mil_Tent_Big3_DesertLand_Mil_Tent_Big4Land_Mil_Tent_Big4_DesertLand_Mil_Tent_Big5_1_DesertLand_Mil_Tent_Big5_2_DesertLand_Mil_Tent_Big5_3_DesertLand_Mil_Tent_Big5_4_DesertLand_Mil_Tent_Big5_5_DesertLand_Misc_WoodenCrate_SpawnLand_Misc_WoodenCrate_Spawn_DELand_MobileLaboratoryLand_ResearchInstitute_MirnyyLand_Roadblock_TableLand_Roadblock_WoodenCrateLand_RocketBase_BarracksLand_RocketBase_FuelTankLand_RocketBase_FuelTank_CamoLand_RocketBase_GaragesLand_RocketBase_MissileStorageLand_RocketBase_MissileStorage2Land_Ruin_Mil_ControlTowerLand_Ship_Big_BackALand_Ship_Big_BackBLand_Ship_Big_CastleLand_Ship_Big_FrontALand_Ship_Big_FrontBLand_Static_Mi8_CivilianLand_TajbegPalace_LeftLand_TajbegPalace_Left_GhostLand_TajbegPalace_MiddleLand_TajbegPalace_Middle_GhostLand_TajbegPalace_Platform_Basement_01Land_TajbegPalace_Platform_Basement_02Land_TajbegPalace_RightLand_TajbegPalace_Right_GhostLand_Tenement_High_Apartments1Land_Tenement_High_Apartments2Land_Tenement_High_ConstructionLand_Tisy_BarracksLand_Tisy_BigHangar_ALand_Tisy_BigHangar_BLand_Tisy_GaragesLand_Tisy_Garages2Land_Tisy_Garages2_SakhalLand_Tisy_Garages3Land_Tisy_HQLand_Tisy_KitchenRoomLand_Tisy_LaunchControlLand_Tisy_RadarB_BaseLand_Tisy_RadarPlatform_TopLand_Train_Wagon_Box_Mil_DELand_Tunnel_Single_BunkerLand_Underground_EntranceLand_Underground_Floor_CrewLand_Underground_Storage_AmmoLand_Underground_Storage_Ammo2Land_Underground_Storage_BarracksLand_Underground_Storage_POXLand_Underground_Storage_POX2Land_Underground_Storage_PrisonLand_Underground_Storage_WorkshopLand_VillaLand_Villa_Dam1Land_Villa_Dam2Land_Villa_Dam3Land_Villa_Dam4Land_WarheadStorage_MainLand_WarheadStorage_PowerstationLand_WarheadStorage_Room1Land_WarheadStorage_Room2Land_WarheadStorage_Room3Land_WarheadStorage_Room4Land_Wreck_ArmedURAL_TK_DELand_Wreck_C130JLand_Wreck_C130J_CargoLand_Wreck_Mi8_CivilianLand_Wreck_Uaz_TKLand_Wreck_Uaz_TK_DELand_Wreck_offroad02_Medic_TKLand_Wreck_offroad02_Medic_TK_DELand_Wreck_offroad02_aban1Land_Wreck_offroad02_aban1_DELand_Wreck_offroad02_aban1_TKLand_Wreck_offroad02_aban1_TK_DELand_Wreck_offroad02_aban2Land_Wreck_offroad02_aban2_DELand_Wreck_offroad02_aban2_TKLand_Wreck_offroad02_aban2_TK_DELand_Wreck_truck01_aban1_orange_DELand_Wreck_truck01_aban2_orange_DELand_wreck_truck01_aban2_green_DEStaticObj_Misc_SupplyBox2_DEStaticObj_PatrolBoat_Military_DEStaticObj_Wreck_BMP1_DEStaticObj_Wreck_BMP1_NoPlacement_DEStaticObj_Wreck_BMP1_TK_DEStaticObj_Wreck_BMP2_DEStaticObj_Wreck_BRDM_DEStaticObj_Wreck_HMMWV_DEStaticObj_Wreck_MTVR_CargoStaticObj_Wreck_MTVR_Cargo_DEStaticObj_Wreck_MTVR_FuelStaticObj_Wreck_MTVR_Fuel_DEStaticObj_Wreck_MTVR_WaterStaticObj_Wreck_MTVR_Water_DEStaticObj_Wreck_StrykerStaticObj_Wreck_Stryker_DEStaticObj_Wreck_T72_Chassis_DEStaticObj_Wreck_Train_742_Blue_Mil_DEStaticObj_Wreck_Train_742_Red_Mil_DEStaticObj_Wreck_Train_Wagon_Flat_Mil_DEStaticObj_Wreck_Train_Wagon_Tanker_Mil_DEStaticObj_Wreck_Uaz_DEStaticObj_Wreck_Ural_DEWreck_Mi8Wreck_Mi8_CrashedWreck_SantasSleighWreck_UH1Ystatic_mi8_civilian

Obtener este objeto vía API

GET https://dzpage.com/api/v1/items/M14
Docs de la API