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B95

WeaponweaponsCompareTier 2Tier 3Tier 4

Double-barreled break-action rifle loaded with two .308 WIN rounds.

General

Weight
2.8 kg
Inventory size
9×3
Base class
B95_Base
Model
\dz\weapons\firearms\B95\b95.p3d

Weapon stats

Damage (primary ammo)
143.4
Muzzle velocity
809 m/s
Fire modes
Single
Dispersion
0.00075
Sway (standing)
2.2
Sway (prone)
2.2
Barrel durability
1.6
Weapon length
1.05
Primary ammo
.308 WIN Rounds

Loudness and hearing range

No suppressor: audible up to
2,950 m
Shot reaches 1 km after
3 s
Loudness over distanceLevel in decibels relative to an unsuppressed AKM at 5 m, plotted over distance on a logarithmic scale, open terrain.0−20−40−605251005003 kmDistance (m)Level (dB)No suppressor, 5 m: +7 dBNo suppressor, 10 m: +5 dBNo suppressor, 25 m: −1 dBNo suppressor, 50 m: −5 dBNo suppressor, 100 m: −6 dBNo suppressor, 150 m: −8 dBNo suppressor, 200 m: −9 dBNo suppressor, 300 m: −10 dBNo suppressor, 500 m: −12 dBNo suppressor, 750 m: −16 dBNo suppressor, 1,000 m: −20 dBNo suppressor, 1,500 m: −24 dBNo suppressor, 2,000 m: −26 dBNo suppressor, 2,500 m: −33 dB
Open terrain, relative to an unsuppressed AKM at 5 m. Calculated from the game files and checked in game with the AKM and the SVD. In forests, towns and buildings the echo sounds different.
Values as a table
DistanceNo suppressor
5 m+7 dB
10 m+5 dB
25 m−1 dB
50 m−5 dB
100 m−6 dB
150 m−8 dB
200 m−9 dB
300 m−10 dB
500 m−12 dB
750 m−16 dB
1,000 m−20 dB
1,500 m−24 dB
2,000 m−26 dB
2,500 m−33 dB
3,000 msilent

Loot & economy

Nominal (target count)
18
Minimum
14
Despawn time
8 h

Spawns on maps

ChernarusLivoniaNasdaraSakhal

Loot zones (usage)

Hunting

Chamberable ammo

.308 WIN Rounds.308 WIN Tracer RoundsMag_308WinSnaploader_2Rnd

Attachment slots

weaponWrapweaponOpticsHunting

Repairable with

Crafting

Ingredient in recipes

paintb95
Spawn buildings (49)click to expand
Land_Camp_House_brownLand_Camp_House_redLand_Camp_House_whiteLand_Castle_Bastion2Land_Castle_Bastion2_DesertLand_Castle_Bastion3_DesertLand_Castle_BergfritLand_Castle_Bergfrit2Land_Castle_GateLand_Castle_Stairs_nolcLand_Construction_CraneLand_Construction_Crane_TallLand_Construction_Crane_Tall_DamLand_Factory_SmallLand_Geoplant_DrilltowerLand_House_1W13_Dam_SnowLand_Lunapark_AutodromeLand_Lunapark_Carousel_SwanLand_Lunapark_Ferris_wheelLand_Lunapark_Shooting_GalleryLand_Misc_DeerStand1Land_Misc_DeerStand2Land_Misc_FeedShackLand_Misc_Pallet_SpawnLand_Misc_Table_Large_SpawnLand_Misc_Table_Market_SpawnLand_Misc_TrailRoof_BigLand_Misc_TrailRoof_SmallLand_Misc_WoodenCrate_SpawnLand_Pier_Crane2_TopLand_Pier_Crane_ALand_Pier_Crane_BLand_Sawmill_IlluminanttowerLand_Smokestack_BrickLand_Smokestack_MediumLand_Tower_TC5Land_Tower_TC6Land_Tradtent_LargeLand_Tradtent_Medium1Land_Tradtent_Medium2Land_Tradtent_Medium3Land_Tradtent_SmallLand_Village_Store_EnochLand_Village_storeLand_Village_store_EastLand_Wreck_hb01_aban1_greenLand_Wreck_hb01_aban1_green_DELand_Wreck_hb01_aban2_greenLand_Wreck_hb01_aban2_green_DE

Fetch this item via API

GET https://dzpage.com/api/v1/items/B95
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