DayZ 1.27: what changed in the server files
Files published on February 26, 2025 · Compared with DayZ 1.26 from November 20, 2024
Bohemia published these vanilla mission files on February 26, 2025. Compared with the files before (DayZ 1.26 from November 20, 2024), changed files: 11. In types.xml, new entries: 13, removed: 0, changed values: 121.
- 13New in types.xml
- 0Removed from types.xml
- 121Changed spawn values
- 4Event changes
- 11Changed files
Bring your own files up to date
The Mission Updater adds every missing vanilla entry to your mission folder. Your own values and your mod entries stay untouched.
New in types.xml13
These classes are new in db/types.xml. An item only spawns as loot if it has an entry there with a nominal above 0, so these are the lines an older types.xml is missing.
ReindeerAnimal_RangiferTarandus_Xmas- All mapsnominal 0, does not spawn as loot
Land Container Locked Blue DELand_ContainerLocked_Blue_DE- Sakhalnominal 0, does not spawn as loot
Land Container Locked Orange DELand_ContainerLocked_Orange_DE- Sakhalnominal 0, does not spawn as loot
Land Container Locked Red DELand_ContainerLocked_Red_DE- Sakhalnominal 0, does not spawn as loot
Land Container Locked Yellow DELand_ContainerLocked_Yellow_DE- Sakhalnominal 0, does not spawn as loot
Container KeyShippingContainerKeys_Blue- ChernarusLivonianominal 0, does not spawn as loot
- Sakhal
nominal1min0MilitaryTier 4
Container KeyShippingContainerKeys_Orange- ChernarusLivonianominal 0, does not spawn as loot
- Sakhalnominal 0, does not spawn as loot
Container KeyShippingContainerKeys_Red- Sakhalnominal 0, does not spawn as loot
Container KeyShippingContainerKeys_Yellow- ChernarusLivonianominal 0, does not spawn as loot
- Sakhal
nominal1min0MilitaryTier 4
VSDSVD_Wooden- ChernarusLivonianominal 0, does not spawn as loot
- Sakhal
nominal2min1Underground
SweaterSweater_ChristmasBlue- Chernarusnominal 0, does not spawn as loot
- Livonianominal 0, does not spawn as loot
- Sakhalnominal 0, does not spawn as loot
SweaterSweater_ChristmasGreen- Chernarusnominal 0, does not spawn as loot
- Livonianominal 0, does not spawn as loot
- Sakhalnominal 0, does not spawn as loot
SweaterSweater_ChristmasRed- Chernarusnominal 0, does not spawn as loot
- Livonianominal 0, does not spawn as loot
- Sakhalnominal 0, does not spawn as loot
Changed spawn values121
Classes that already existed and now have different values. nominal is the amount the game aims for on the map, min is the amount below which it spawns more.
- KA Lightweight Buttstock
AK_FoldingBttstckSakhalvalue Tier3, Tier4 → Tier3
- KA Polymer Buttstock
AK_PlasticBttstckSakhalvalue Tier3, Tier4 → Tier3
- KA Polymer Handguard
AK_PlasticHndgrdSakhalvalue Tier3, Tier4 → Tier3
- KA Rail Handguard
AK_RailHndgrdSakhalvalue Tier3, Tier4 → Tier3
- KA Wooden Buttstock
AK_WoodBttstckSakhalvalue Tier3, Tier4 → Tier3
- KA Wooden Handguard
AK_WoodHndgrdSakhalvalue Tier3, Tier4 → Tier3
- KA-101
AK101Livonianominal 7 → 3min 4 → 1
Sakhalvalue Unique → none
- KA-74
AK74Sakhalnominal 18 → 4min 14 → 2value Tier4 → Tier3
- KA Wooden Handguard
AK74_HndgrdSakhalvalue Tier3, Tier4 → Tier3
- KA Wooden Buttstock
AK74_WoodBttstckSakhalvalue Tier3, Tier4 → Tier3
- KAS-74U Lightweight Buttstock
AKS74U_BttstckSakhalvalue Tier3, Tier4 → Tier3
- Field Backpack
AliceBag_BlackSakhalvalue Tier4 → Tier3
- Field Backpack
AliceBag_CamoSakhalvalue Tier4 → Tier3
- Field Backpack
AliceBag_GreenSakhalvalue Tier4 → Tier3
- 5.56x45mm Rounds
Ammo_556x45Sakhalnominal 20 → 6min 14 → 4restock 0 → 600deloot 1 → 0value none → Tier4
- 5.56x45mm Tracer Rounds
Ammo_556x45TracerSakhalnominal 15 → 6min 10 → 4restock 0 → 600deloot 1 → 0value none → Tier4
- 9x39mm Rounds
Ammo_9x39Sakhalvalue Tier3, Tier4 → Tier3
- Boxed 5.56x45mm Rounds
AmmoBox_556x45_20RndSakhalnominal 15 → 6min 10 → 3usage Military → Special
- Boxed 5.56x45mm Tracer Rounds
AmmoBox_556x45Tracer_20RndSakhalnominal 12 → 6min 7 → 3usage Military → Special
- Balaclava
Balaclava3Holes_BeigeSakhalvalue Tier3, Tier4 → Tier3
- Balaclava
Balaclava3Holes_BlackSakhalvalue Tier3, Tier4 → Tier3
- Ski Mask
BalaclavaMask_BDUSakhalvalue Tier3, Tier4 → Tier3
- Camouflage Helmet
BallisticHelmet_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Festive Headband
ChristmasHeadband_AntlersSakhalusage Lunapark → Lunapark, SeasonalEvent
- Festive Headband
ChristmasHeadband_GingerbreadSakhalusage Lunapark → Lunapark, SeasonalEvent
- Festive Headband
ChristmasHeadband_TreesSakhalusage Lunapark → Lunapark, SeasonalEvent
- Claymore
ClaymoreMineSakhalvalue Tier4 → Tier3
- Hunter Boots
CombatBoots_BeigeSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Hunter Boots
CombatBoots_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Hunter Boots
CombatBoots_BrownSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
Show all 121
- Hunter Boots
CombatBoots_GreenSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Hunter Boots
CombatBoots_GreySakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Backpack
CoyoteBag_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- LE-MAS
FAMASSakhalnominal 0 → 2min 0 → 1restock 0 → 7200value none → Tier4
- Field Shovel
FieldShovelSakhalvalue Tier1, Tier2, Tier4 → Tier1, Tier2, Tier3
- Flag
Flag_CrookChernaruscount_in_map 0 → 1
- Flag
Flag_RexChernaruscount_in_map 0 → 1
- Flag
Flag_ZagorkyChernaruscount_in_map 0 → 1
- Ghillie Rifle Wrap
GhillieAtt_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Ghillie Shrug
GhillieBushrag_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Ghillie Hood
GhillieHood_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Ghillie Suit
GhillieSuit_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Ghillie Cloak
GhillieTop_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Glass Bottle
GlassBottleSakhalusage none → Coast, Farm, Hunting, Medic, Police, Town, Village
- Patrol Jacket
GorkaEJacket_AutumnSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Patrol Jacket
GorkaEJacket_PautRevSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Assault Helmet
GorkaHelmetSakhalvalue Tier3, Tier4 → Tier3
- Assault Helmet Visor
GorkaHelmetVisorSakhalvalue Tier3, Tier4 → Tier3
- Patrol Pants
GorkaPants_AutumnSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Patrol Pants
GorkaPants_PautRevSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Vest
HighCapacityVest_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Vest
HighCapacityVest_OliveSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Jungle Boots
JungleBoots_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Jungle Boots
JungleBoots_BrownSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Jungle Boots
JungleBoots_GreenSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Jungle Boots
JungleBoots_OliveSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Kobra Sights
KobraOpticSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- M16-A2
M16A2Sakhalnominal 3 → 2restock 3600 → 7200deloot 1 → 0usage Special → Militaryvalue Unique → Tier4
- Standardized Suppressor
M4_SuppressorSakhaldeloot 1 → 0usage Special → Militaryvalue none → Tier4
- M4-A1
M4A1Sakhalvalue Unique → none
- Field Jacket
M65Jacket_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Field Jacket
M65Jacket_KhakiSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Field Jacket
M65Jacket_TanSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- M79
M79Sakhalnominal 8 → 4min 6 → 2restock 0 → 7200value Tier3, Tier4 → Tier4
- 30rd KA-101 Mag
Mag_AK101_30RndSakhalvalue Unique → none
- 30rd KA-74 Mag
Mag_AK74_30RndSakhalvalue Tier3, Tier4 → Tier3
- 30rd KA-M Mag
Mag_AKM_30RndSakhalvalue Tier3, Tier4 → Tier3
- 75rd KA-M Drum Mag
Mag_AKM_Drum75RndChernarusdeloot 0 → 1value Tier4 → none
- 30rd KA-M Polymer Mag
Mag_AKM_Palm30RndSakhalvalue Tier3, Tier4 → Tier3
- 10rd Mag-C Mag
Mag_CMAG_10RndSakhalnominal 12 → 8min 10 → 4restock 0 → 1800deloot 1 → 0usage Special → Militaryvalue none → Tier4
- 20rd Mag-C Mag
Mag_CMAG_20RndSakhalrestock 0 → 1800usage Military → Special
- 20rd LAR Mag
Mag_FAL_20RndLivoniausage ContaminatedArea → Military
Sakhalvalue Tier4 → Tier3, Tier4
- 25rd LE-MAS Mag
Mag_FAMAS_25RndSakhalnominal 0 → 5min 0 → 2value none → Tier4
- 10rd DMR Mag
Mag_M14_10RndSakhaldeloot 1 → 0usage Special → Militaryvalue Unique → Tier4
- 20rd DMR Mag
Mag_M14_20RndSakhalvalue Unique → none
- 20rd Drum Vaiga Mag
Mag_Saiga_Drum20RndSakhalvalue Tier3, Tier4 → Tier3
- 10rnd VS-89 Mag
Mag_SV98_10RndChernarusnominal 6 → 4min 4 → 2value Tier3 → Tier3, Tier4
Livonianominal 8 → 4min 5 → 2
- 25rd USG-45 Mag
Mag_UMP_25RndSakhalnominal 0 → 4min 0 → 2value none → Tier4
- 20rd SVAL Mag
Mag_VAL_20RndSakhalvalue Tier3, Tier4 → Tier3
- 30rd Vikhr Mag
Mag_Vikhr_30RndSakhalvalue Tier4 → Tier3
- 10rd VSS Mag
Mag_VSS_10RndSakhalvalue Tier3, Tier4 → Tier3
- Tactical Belt
MilitaryBeltSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Beret
MilitaryBeret_NZSakhalnominal 8 → 0min 6 → 0
- Assault Boots
MilitaryBoots_BeigeSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Assault Boots
MilitaryBoots_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Assault Boots
MilitaryBoots_BrownSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- NVG Headstrap
NVGHeadstrapSakhalvalue Tier3, Tier4 → Tier3
- OMK Jacket
OMKJacket_NavySakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- OMK Pants
OMKPants_NavySakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Plastic Explosive
Plastic_ExplosiveSakhalvalue Tier3, Tier4 → Tier4
- Holster
PlateCarrierHolster_BlackSakhalcategory none → clothes
- Holster
PlateCarrierHolster_GreenSakhalcategory none → clothesusage none → Military
- Pouches
PlateCarrierPouches_BlackSakhalcategory none → clothesvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Pouches
PlateCarrierPouches_GreenSakhalcategory none → clothes
- Pouches
PlateCarrierPouches_WinterSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Bizon Lightweight Buttstock
PP19_BttstckSakhalvalue Tier3, Tier4 → Tier3
- Vaiga Lightweight Buttstock
Saiga_BttstckSakhalvalue Tier3, Tier4 → Tier3
- Assault Vest
SmershVestSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- NV-PVS4 Scope
StarlightOpticSakhalvalue none → Tier4tag shelves → none
- VS-89
SV98Chernarusnominal 3 → 2value Tier3 → Tier4
Livonianominal 3 → 2
- VSD
SVDSakhalnominal 2 → 0min 1 → 0
- Tactical Gloves
TacticalGloves_BeigeSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Gloves
TacticalGloves_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Gloves
TacticalGloves_GreenSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Tactical Shirt
TacticalShirt_BlackSakhalnominal 5 → 0min 3 → 0usage Military → Military, Special
- Tactical Shirt
TacticalShirt_OliveSakhalnominal 5 → 0min 3 → 0usage Military → Military, Special
- Combat Backpack
TortillaBagSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Combat Backpack
TortillaBag_WinterSakhalvalue Tier3, Tier4 → Tier3
- Field Vest
UKAssVest_BlackSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Field Vest
UKAssVest_CamoSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Field Vest
UKAssVest_KhakiSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Field Vest
UKAssVest_OliveSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- USG-45
UMP45Sakhalnominal 0 → 2min 0 → 1count_in_cargo 1 → 0value none → Tier4
- CUU Jacket
USMCJacket_DesertSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- CUU Jacket
USMCJacket_WoodlandSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- CUU Pants
USMCPants_WoodlandSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Vikhr
VikhrSakhalvalue Tier3, Tier4 → Tier3
- VSS
VSSSakhalvalue none → Tier3
- Plastic Bottle
WaterBottleSakhalusage none → Coast, Farm, Hunting, Medic, Police, Town, Village
- Gun Cleaning Kit
WeaponCleaningKitSakhalusage Hunting, Military → Militaryvalue Tier2, Tier3, Tier4 → Tier2, Tier3
- Flight Helmet
ZSh3PilotHelmetSakhalvalue Tier2, Tier3, Tier4 → Tier2, Tier3
Events4
Changes in db/events.xml: vehicles, heli crashes, infected and animals.
New events
- StaticContainerLocked
- Sakhal
nominal16min14max0Children:Land_ContainerLocked_Blue_DELand_ContainerLocked_Yellow_DE
- Sakhal
Removed events
- StaticMilitaryContainerSpecial
Changed events
StaticChristmasTreeSakhalnominal 17 → 10saferadius 1000 → 500distanceradius 1000 → 500cleanupradius 1000 → 500secondary none → InfectedSantanew child: ChristmasTree_Green
StaticSantaCrashSakhalnominal 3 → 5new child: Wreck_SantasSleigh
Event positions
Events whose number of positions in cfgeventspawns.xml changed.
StaticChristmasTreeSakhalpositions 0 → 25
StaticContainerLockedSakhalpositions 0 → 114
StaticMilitaryContainerSpecialSakhalpositions 94 → 0
StaticPoliceCarSakhalpositions 72 → 71
StaticSantaCrashSakhalpositions 0 → 38
StaticScientistSakhalpositions 14 → 27
Attachments and cargo
Entries in cfgspawnabletypes.xml and cfgrandompresets.xml. They decide which attachments and which contents an item spawns with.
cfgspawnabletypes.xml
New 9
Changed 3
Settings5
Keys in cfggameplay.json and variables in db/globals.xml.
cfggameplay.json
New
BaseBuildingData.HologramData.disableColdAreaBuildingCheckChernarus, Livoniafalse
BaseBuildingData.HologramData.disableColdAreaPlacementCheckSakhalfalse
VehicleData.boatDecayMultiplierAll maps1
Changed
MapData.displayPlayerPositionSakhaltrue → false
MapData.ignoreMapOwnershipSakhaltrue → false
Buildings with loot
Building classes in mapgroupproto.xml. Only buildings listed there can spawn loot.
mapgroupproto.xml
New 9
- Land_Bunker3_1
- Land_Bunker3_2
- Land_ContainerLocked_Blue_DE
- Land_ContainerLocked_Orange_DE
- Land_ContainerLocked_Red_DE
- Land_ContainerLocked_Yellow_DE
- Land_Geoplant_MaintenanceHall
- Land_House_1W08_Blue
- Land_House_1W13_Dam_Snow
All changed files11
Lines that are new and lines that are gone, per map. A line that only moved does not count.
Chernarus
- cfggameplay.json+5 -0
- cfgIgnoreList.xml+2 -0
- cfgspawnabletypes.xml+31 -1
- db/types.xml+94 -7
Livonia
- cfggameplay.json+5 -0
- cfgignorelist.xml+2 -0
- cfgspawnabletypes.xml+34 -0
- db/types.xml+98 -5
- mapgrouppos.xml+392 -392
- mapgroupproto.xml+202 -120
Sakhal
- areaflags.mapbinary file
- cfgeventspawns.xml+209 -111
- cfggameplay.json+7 -2
- cfgignorelist.xml+2 -0
- cfgspawnabletypes.xml+23 -2
- db/events.xml+16 -10
- db/types.xml+201 -98
- env/sheep_goat_territories.xml+1 -1
- env/zombie_territories.xml+8 -2
- mapgrouppos.xml+1896 -1479
- mapgroupproto.xml+608 -162
Where the data comes from
Bohemia Interactive publishes the vanilla mission files in its public GitHub repository DayZ-Central-Economy. This page compares the state from November 20, 2024 with the state from February 26, 2025. Nothing here is estimated or typed by hand.
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