DayZ 1.29: what changed in the server files

Files published on April 8, 2026 · Compared with DayZ 1.28 from June 3, 2025

Bohemia published these vanilla mission files on April 8, 2026. Compared with the files before (DayZ 1.28 from June 3, 2025), changed files: 12. In types.xml, new entries: 25, removed: 0, changed values: 12.

Bring your own files up to date

The Mission Updater adds every missing vanilla entry to your mission folder. Your own values and your mod entries stay untouched.

New in types.xml25

These classes are new in db/types.xml. An item only spawns as loot if it has an entry there with a nominal above 0, so these are the lines an older types.xml is missing.

Edit in the Types Editor

Changed spawn values12

Classes that already existed and now have different values. nominal is the amount the game aims for on the map, min is the amount below which it spawns more.

  • FlareAmmo_Flare

    Chernarusnominal 7 → 0min 4 → 0

    Livonia, Sakhalnominal 5 → 0min 2 → 0

  • FlareAmmo_FlareBlue

    Chernarusnominal 7 → 0min 4 → 0

    Livonia, Sakhalnominal 5 → 0min 2 → 0

  • FlareAmmo_FlareGreen

    Chernarusnominal 7 → 0min 4 → 0

    Livonia, Sakhalnominal 5 → 0min 2 → 0

  • FlareAmmo_FlareRed

    Chernarusnominal 7 → 0min 4 → 0

    Livonia, Sakhalnominal 5 → 0min 2 → 0

  • AUR A1AugShort

    Livoniavalue Tier3 → Tier2, Tier3

  • Chernarusnominal 25 → 0min 10 → 0

    Livonianominal 20 → 0min 10 → 0

    Sakhalnominal 30 → 0min 25 → 0

  • Leaf CrownLeafCrown_Autumn

    Sakhalusage none → SeasonalEvent

  • Leaf CrownLeafCrown_Spring

    Sakhalusage none → SeasonalEvent

  • Leaf CrownLeafCrown_Summer

    Sakhalusage none → SeasonalEvent

  • Leaf CrownLeafCrown_Winter

    Sakhalusage none → SeasonalEvent

  • Tactical HelmetMich2001Helmet

    Sakhalcategory clothes → none

  • R12R12

    Livoniamin 4 → 3

Edit in the Types Editor

Events2

Changes in db/events.xml: vehicles, heli crashes, infected and animals.

New events

  • InfectedSpooky
    • ChernarusSakhalnominal 50min 25max 250Children:ZmbF_MilkMaidOld_BlackZmbM_HandymanNormal_Beige

Changed events

  • StaticMilitaryConvoy

    Chernarussaferadius 1000 → 500

Edit in the Event Editor

Attachments and cargo

Entries in cfgspawnabletypes.xml and cfgrandompresets.xml. They decide which attachments and which contents an item spawns with.

cfgrandompresets.xml

Changed 16

Sakhal
  • cargo:Xmas_Ammo_Small
  • cargo:Xmas_AmmoBoxes_Small
  • cargo:Xmas_Food_Small
  • cargo:Xmas_Mags_Small
  • cargo:Xmas_Repairs_Medium
All maps
  • cargo:Xmas_Clothes_Medium
  • cargo:Xmas_Clothes_Small
  • cargo:Xmas_Fillers_Small
  • cargo:Xmas_Optics_Medium
  • cargo:Xmas_Weapons_Large
ChernarusSakhal
  • cargo:Xmas_Food_Medium
  • cargo:Xmas_Repairs_Small
LivoniaSakhal
  • cargo:Xmas_Lights_Small
  • cargo:Xmas_Mags_Large
  • cargo:Xmas_Mags_Medium
Livonia
  • cargo:Xmas_Weapons_Medium

Edit in the Spawnable Types Editor

Buildings with loot

Building classes in mapgroupproto.xml. Only buildings listed there can spawn loot.

mapgroupproto.xml

New 1

Sakhal
  • Land_WarheadStorage_Bunker_Facility

All changed files12

Lines that are new and lines that are gone, per map. A line that only moved does not count.

Chernarus

  • cfgEffectArea.json+53 -17
  • cfgIgnoreList.xml+5 -0
  • cfgplayerspawnpoints.xml+2 -2
  • cfgrandompresets.xml+41 -34
  • cfgspawnabletypes.xml+74 -29
  • db/events.xml+19 -1
  • db/types.xml+319 -8
  • env/zombie_territories.xml+8 -0
  • mapgroupproto.xml+51 -52

Livonia

  • areaflags.mapbinary file
  • cfgEffectArea.json+2 -2
  • cfgignorelist.xml+5 -0
  • cfgplayerspawnpoints.xml+2 -2
  • cfgrandompresets.xml+35 -32
  • cfgspawnabletypes.xml+76 -30
  • cfgundergroundtriggers.json+14 -6
  • db/types.xml+286 -9
  • env/zombie_territories.xml+1 -1
  • mapgroupproto.xml+51 -52

Sakhal

  • cfgignorelist.xml+5 -0
  • cfgrandompresets.xml+130 -123
  • cfgspawnabletypes.xml+75 -29
  • cfgundergroundtriggers.json+232 -12
  • db/events.xml+18 -0
  • db/types.xml+294 -3
  • mapgrouppos.xml+990 -989
  • mapgroupproto.xml+124 -52

Where the data comes from

Bohemia Interactive publishes the vanilla mission files in its public GitHub repository DayZ-Central-Economy. This page compares the state from June 3, 2025 with the state from April 8, 2026. Nothing here is estimated or typed by hand.

Open the comparison on GitHub

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